C8051F800-DK
4 Rev. 0.2
5.1.2. Getting Started With the Silicon Lab s IDE
The following sections discuss how to open an example project in the IDE, build the source code, and download it
to the target device.
5.1.2.1. Running the F800_Blinky example program
The F800_Blinky example program blinks an LED on the tar get board.
1. Open the Silicon Lab s IDE from the Start menu.
2. Select ProjectOpen Project to open an existing project.
3. Browse to the C:\SiLabs\MCU\Examples\C8051F80x_83x\Blinky directory (default) and select the
F800_Blinky_C.wsp project file and click Open.
4. Once the project is open, build the project by clicking on the Build/Make Project button in the toolbar or
selecting ProjectBuild/Make Project from the menu.
Note: After the project has been built the first time, the Build/Make Project command will only build the files
that have been changed since the previous build. To rebuild all files and project dependencies, click on the
Rebuild All button in the toolbar or select ProjectRebuild All from the menu.
5. Before connecting to the target device, several connection options may need to be set. Open the Connection
Options window by selecting OptionsConnection Op tions... in the IDE menu. First, select the “USB Debug
Adapter” option. Next, the correct “Debug Interface” must be selected. C8051F80x-83x devices use Silicon
Labs “C2” 2-wire debug interface. Once all the selections are made, click the OK button to close the windo w.
6. Click the Connect button in the toolbar or select DebugConnect from the menu to connect to the device.
7. Download the project to the target by clicking the Download Code button in the toolbar.
Note: To enable automatic downloading if the program build is successful select Enable automatic connect/
download after build in the ProjectTarget Build Configuration dialog . If erro rs occur during the bu ild
process, the IDE will not attempt the download.
8. Click on the Go button (green circle) in the toolbar or by selecting DebugGo from the menu to start running
the firmware. The LED on the target board will start blinking.
5.1.2.2. Creating a New Project
Use the following steps to crea te a new p roject s. Once ste p s 1– 5 in this section are comple te, continue at Step 3 in
Section 5.1.2.1 .
1. Select ProjectNew Project to open a new project and reset all configuration settings to default.
2. Select FileNew File to open an editor window. Create your source file(s) and save the file(s) with a
recognized extension, such as .c, .h, or .asm, to enable color syntax highlighting.
3. Right-click on “New Project” in the Project Window. Select Add files to project . Select files in the file browser
and click Open. Continue adding files until all project files have been added.
4. For each of the files in the Project Window that yo u wa nt assembled, comp iled and linked in to the target build,
right-click on the file name and select Add f ile to build. Each file will be assembled or compiled as appropriate
(based on file extension) and linked into the build of the absolute obje ct file.
Note: If a project contains a large num be r of files, th e “G ro up ” fe at ur e of the IDE can be used to org an ize .
Right-click on “New Project” in the Project Wind ow. Select Add Groups to project. Add pre-defined g roups o r
add customized groups. Right-click on the group name and choose Add file to group. Select file s to be added.
Continue adding files until all project files have been added.
5. Save the project when finished with the debug session to preserve the current target build configuration, editor
settings and the location of all open debug views. To save the project, select ProjectSave Project As... from
the menu. Create a new name for the project and click on Save.